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Jamie Sarkonak: BioWare abandoned what made it great

EDMONTON — Though it was just announced on Wednesday that the legendary Canadian game studio BioWare was shutting down, it did not come as a shock. Many of us already mourned it years ago when it was clear that the company had become a Ship-of-Theseus simulacrum of the original.

Back in its era of peak performance, BioWare delivered a steady stream of hits. The company’s 1998 Baldur’s Gate packed the rules and lore of Dungeons and Dragons into a game similar in calibre to Blizzard’s Diablo and Warcraft. The sequel, Baldur’s Gate 2, still tops best games of all time lists. Another notable early entry was 2003’s Star Wars: Knights of the Old Republic, and subsequent MMO in 2011.

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